In such circumstances, the difficulty of the check is determined by the number of subjects and their disposition. In situations in which the character is attempting to intimidate multiple subjects or a target who is already threatened by the character, the character need not make an opposed check. Attempting to persuade a subject to betray his core beliefs should always add difficulty to the pool.
Situational modifiers, such as the degree to which a subject is helpless or a degree of threat that is less significant than expected, may significantly affect the dice pool. Such actions are separate from the actual Coercion attempt.Ĭoercion is an opposed check, resisted by the subject’s Discipline. Of course, physical violence may also induce strain or wounds in a subject. Acts of physical torture always invoke Coercion.If a target is questioned or persuaded under conditions of physical captivity, the acting character should make a Coercion check.An implied threat such as gesturing toward a weapon-is sufficient to invoke Coercion. Any time a character issues a threat, whether or not accompanied by hostile actions, he is using Coercion against the subject.Sith, military dictators, and organized crime leaders are all known for their ability to Coerce their subjects. See Social Skill Interactions above for more information.
When a character attempts to instill obedience in a target through the use of threats or acts of physical intimidation, they use Coercion. Others may only grant respect to those whom they fear.
Some people believe that the only way to maintain respect is to be feared.