Partial depth buffer access.ĭepth buffer is empty in some areas of the game. Screen is black while game loads and during FMV, works normally ingame, no depth buffer access. For Fallout: New Vegas on the PC, a GameFAQs message board topic titled 'Music Slider controls all volume and other AC3 Filter related problems.'. Need to fix the game executable with this tool (drag'n'drop "CoD2SP_s.exe" on it): stack-size-fix.exeĭepth buffer access works with in-game MSAA.Ĭastlevania: Lords of Shadow: Mirror of Fate HD
#AC3 FILTER NEW VEGAS DRIVER#
Select "Direct3D 10+" during installation.Ĭall of Cthulhu: Dark Corners of the Earthĭepth buffer access works with driver MSAA. Game must run in window mode, see "HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\ballance\Settings".Ĭreate a "Direct3D 9.log" in the game folder manually before starting!Ĭhoose Direct3D 9 during setup even though game uses Direct3D 11 for best compatibility. Game uses a reversed logarithmic depth buffer. Works fine in third person mode.ĭepth buffer is missing some scene elements.ĭisable minimap in HUD options for depth buffer. Use an external injector for injecting ReShade into the process.ĭepth buffer flickering in FPS mode.
ReShade is often not compatible with other overlays or similar software, including the Origin overlay, Razer Cortex, Razer Synapse and driver anti-aliasing! Gameġ8 Wheels of Steel - Across America ĭepth buffer only shows rearview mirrors.Īce Combat: Assault Horizon (Enhanced Edition) Plugin for After Effects, Premiere, Virtualdub, Vegas, Pinnacle studio and Final Cut. ReShade is known to be compatible with Steam overlay, MSI Afterburner, RivaTuner Statistics Server, RadeonPro, NVIDIA GeForce Experience and Fraps (chaining multiple of those however may not work). Neat Video is a video filter designed to reduce visible noise and grain in digital video sequences produced by digital video cameras, camcorders, TV-tuners, digitizers of film or analog video. You can still play the singleplayer part of these games with depth buffer effects on though as these do not use use the network. Make sure MSAA/SSAA is disabled if you want to make use of these effects, since depth buffer access does not work with them being enabled.Īlso note that to prevent cheating Reshade will disable the depth buffer in multiplayer games when there is network traffic to and from the game.
This allows for more complex effects like depth of field, which need that information to work properly. The depth buffer provides information about the third dimension of a 3D scene, in contrast to only the normal color buffer other injectors provide, which is restricted to two dimensional data. Games that aren't listed below are still very likely to work with ReShade but are not reported to do so by community members yet.
It's recommended to check out the PCGamingWiki instead: This list is no longer actively being updated.